Red Gear Productions Gaming Philosophy
Founded on the belief that gaming should be fun for every one. The
"hard core" player, and the "novice" players should be able to have the
same amount of fun, but should also be able to experience the same type
of game with each other, team work, and having strong confidence in
your fellow player is key to taking victory, and advancing in our games.
Red Gear Productions has produced over five highly advanced and popular
gaming experiences through out the seven years we've been in business.
Our List of Games:
Sword Quest - An avid gamers community released in 2003 that
took in over 200 active role-players, with over two years of character
and storyline development it is our largest game we've ever created.
~Status~ Closed, game ended.
Black Earth - Black Earth was a fantasy/future/mecha game that Red Gear Productions created in 2004, the game had a large success rate with a player base of over 75 active role-players. With a year of character development, it was our second big success in the role-playing game "business".
~Status~ Closed, Game ended.
Sword Quest 2 - Sword Quest 2 was released in 2005, compared to Sword Quest, it was only considered a minor success. With a player base of over 30 active role-players, the community stayed open for well over eight months before closing in 2006.
~Status~ Closed, Data Loss (Avid Gamer Servers Crashed)
Prospect City - Prospect City was released in 2005, with a highly advanced "buy and sell" system, the game was an online role-players sim city engine. You created towns, cities, traded, sold property, etc. It was a large success in the Avid gamers community, with over 80 active role-players in the community, it was a great and rewarding experience.
~Status~ Closed, Data Loss (Avid Gamers Severs Crashed)
Sword Quest 3 (The Blood Stone) - Sword Quest 3 was released in early 2006, it was the least successful of all of Red Gear Productions prior games. With only twenty active-roleplayers in the community, Sword Quest 3 was completed and then began work on our new projects.
~Status~ Closed, Game Ended
~Status~ Closed, game ended.
Black Earth - Black Earth was a fantasy/future/mecha game that Red Gear Productions created in 2004, the game had a large success rate with a player base of over 75 active role-players. With a year of character development, it was our second big success in the role-playing game "business".
~Status~ Closed, Game ended.
Sword Quest 2 - Sword Quest 2 was released in 2005, compared to Sword Quest, it was only considered a minor success. With a player base of over 30 active role-players, the community stayed open for well over eight months before closing in 2006.
~Status~ Closed, Data Loss (Avid Gamer Servers Crashed)
Prospect City - Prospect City was released in 2005, with a highly advanced "buy and sell" system, the game was an online role-players sim city engine. You created towns, cities, traded, sold property, etc. It was a large success in the Avid gamers community, with over 80 active role-players in the community, it was a great and rewarding experience.
~Status~ Closed, Data Loss (Avid Gamers Severs Crashed)
Sword Quest 3 (The Blood Stone) - Sword Quest 3 was released in early 2006, it was the least successful of all of Red Gear Productions prior games. With only twenty active-roleplayers in the community, Sword Quest 3 was completed and then began work on our new projects.
~Status~ Closed, Game Ended
~New Projects~








